Research

Selected research on human-centered embodied intelligence, humanoid self-representation, reliable embodied-agent systems, 3D vision, and interpretable scientific machine learning.

My current research develops foundations for human-centered embodied intelligence across humanoid self-representation, reliable embodied-agent systems, and humanoid motion and manipulation. A central direction is Thea & Unitree G1, which combines real-robot locomotion and manipulation with closed-loop tool use, persistent scene state, and independent action verification.